🛒 Bringo

Customer App

Build iOS

Building for iOS requires a Mac with Xcode and a paid Apple Developer account. See the Apple Developer & Signing guide for account setup.

1. Open the project

cd customer_app
flutter pub get
cd ios && pod install && cd ..
open ios/Runner.xcworkspace
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Open the .xcworkspace, not the .xcodeproj — the workspace includes the CocoaPods dependencies.

2. Signing & capabilities

In Xcode → Runner target → Signing & Capabilities:

  • Set your Team and Bundle Identifier (e.g. com.yourcompany.shop).
  • Add capabilities: Push Notifications, Background Modes → Remote notifications, and Sign in with Apple.
  • Let Xcode manage signing (Automatic) for the simplest path.

3. Add your keys

  • Place your GoogleService-Info.plist in ios/Runner/ (replace the placeholder).
  • Set your iOS Maps key in AppDelegate.swift (see API URL & Maps).
  • Set your Facebook values + reversed Google client id in Info.plist (see Firebase & Login).

4. Tighten transport security

For development the app allows plain-HTTP (a LAN dev server). Before release, edit ios/Runner/Info.plist and remove/limit NSAllowsArbitraryLoads so the app only talks to your HTTPS API.

5. Build & archive

flutter build ipa --release --dart-define=APP_ENV=prod

Or archive from Xcode: select Any iOS DeviceProduct → ArchiveDistribute App → App Store Connect / TestFlight. You can also upload the generated .ipa with Transporter.

6. Submit

  1. App Store Connect → create the app record (same bundle id).
  2. Upload the build, fill the listing, add screenshots and a privacy policy.
  3. Submit for review.
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Next: see what shoppers get in Features.